See also: Privacy Policy, Terms of Service, Copyright
Last Updated: September 2, 2026
This Code of Conduct governs Jest’s chat services: global chat, the per-game rooms attached to individual games, all content submitted to those rooms, and your public identity in chat.
Jest is an 18+ platform. This Code applies to all registered players, and to Jest staff and contractors participating in chat. It forms part of, and does not replace, the Terms of Service. Where this Code and the Terms overlap, the Terms take precedence.
Chat is a public space shared by all players. Two provisions apply to every message and should be understood before posting.
Chat messages are reviewed automatically against this Code, and messages identified as violations are removed. An automated system assesses messages together with the surrounding conversation and removes those that clearly violate a rule in Section 2. A removed message is replaced with a placeholder marking its removal, which is visible to all players including the message’s author.
Repeated removals restrict your access to chat for a limited period, and the restriction grows with recent history. The first removal in any 24 hours is a warning and restricts nothing. A second removal within that period restricts chat for one hour, and a third for 24 hours. These restrictions are applied by the automated system, expire on their own, and are shown to you above the message box. Jest staff review removals separately and may restrict an account beyond this.
How these rules are applied. Four principles govern every section below.
You must not use Jest chat to buy, sell, trade, give away, advertise, source, ship, or arrange the delivery of controlled substances or drugs of any kind; seeds, clones, or other propagation material for them; drug paraphernalia or cultivation equipment; prescription medication outside a licensed pharmacy relationship; weapons, ammunition, or explosives; alcohol, tobacco, vaping or nicotine products offered for sale between players; counterfeit, stolen, or otherwise illegally obtained goods; or stolen or compromised accounts, credentials, or payment instruments.
This section prohibits transacting, not discussing. A violation requires both transactional intent — an offer to supply, a request to obtain, a price, or an arrangement for payment or delivery — and a counterparty in the chat, meaning the offer or request is directed at the players present or puts them in contact with a supplier.
Where a transaction is identifiable, it falls within this section however it is worded: coded language, emoji substitutions, deliberate misspellings, and hypothetical framing do not place it outside. Offering to ship a controlled substance, including across state or national borders, is the most serious violation of this Code.
Permitted. Naming a substance, with nothing further. Saying that you use, or have used, one. Saying that you would like one, without asking anyone present to provide it. Discussing dealers, prices, availability, or the law in general terms. Jokes and anecdotes involving drugs or drink.
Moving a drug transaction, a scam, a solicitation campaign, or harassment into private channels is a violation in its own right, and is treated as part of the underlying violation rather than a lesser one. Posting or requesting contact details for that purpose is prohibited, whatever the platform.
Permitted, on any external platform. Sharing your own username, handle, profile, or link, and inviting other players to add you there. Posting an invite to a server or channel you are part of. Asking another player for theirs, and answering that request. Asking where a game’s community gathers. Asking where another player is from.
Chat is not an advertising channel. This section separates commercial solicitation, which is prohibited outright, from promotion of, or campaigning for or against, a product, platform, game, community or cause — which is prohibited only when it is sustained.
Commercial solicitation is prohibited. You must not use chat to sell a product or service, to solicit players as customers, clients or donors, to recruit players into a multi-level marketing arrangement, pyramid scheme or other money-making opportunity, or to carry out affiliate or paid promotion. A single message is a violation of this paragraph where it carries the commercial element on its face — something offered for sale, a price, a request for payment, a sign-up, or an earnings claim.
Sustained promotion or campaigning is prohibited. You must not repeatedly push the same product, service, business, platform, game, community, server or other destination at the room. You must not repeatedly press players to leave Jest, to stop playing or uninstall a game hosted on Jest, or to withhold spending on Jest or on a game hosted here. This applies whether or not what is promoted is commercial: the violation is the persistence and the disruption, not the subject, and not the opinion behind it. Contacting players individually to solicit them, or to recruit them into such a campaign, is a violation whether or not it is repeated.
Criticism and organized protest are permitted. Players are free to criticize Jest or any game hosted here, however harshly; to say that they are quitting a game, refusing to spend on it, or leaving Jest, and why; to urge other players to do the same; and to agree among themselves to do so. Dissatisfaction with a game, an update, a price, or a moderation decision is ordinary conversation, whether one player voices it or many, and organizing a boycott is not in itself a violation of this Code. What the paragraph above prohibits is the disruption: one sender pushing the same demand or campaign at the room over and over, so that the room cannot be used for anything else. It reaches the persistence, never the position.
A campaign is also judged under the rest of this Code. Organizing payment reversals is governed by Section 2.7, abuse or threats directed at a developer or another player by Section 2.4, and moving a campaign into private channels by Section 2.2. A campaign carrying any of those breaches that section, whatever the grievance behind it.
Permitted. Casual discussion of products, services, businesses, games and other platforms, including recommendations and comparisons unfavorable to Jest. Posting a single link or invite to another site, including a Discord invite, a rival platform, or a competitor’s game — a single link is never a violation of this section, however specific it is. Answering another player’s question with a link or a recommendation. Inviting players to a guild, clan, squad, team, group or community, in a game or elsewhere, where nothing is being sold. Saying you are quitting a game, boycotting one, or refusing to spend, and asking other players to do the same. Mentioning your own business, products or services where relevant to the conversation, and answering questions about them. Sharing games hosted on Jest, including your own. Sharing your Jest referral links, whether platform referral links or referral links for an individual game, including offering the reward for joining through one — a Jest referral reward is not an earnings claim for this purpose. Several players sharing the same link, or the same wording a game supplies with it, is that feature working as intended and is not a campaign; pushing your own link at the room over and over is sustained promotion like any other repetition.
Context and pattern of conduct matter. A one-off mention, link or grievance is not prohibited merely because it could benefit you or another business, or because it is unwelcome to Jest or to a developer. Promotion and campaigning are judged from repetition and from the surrounding conversation — never from the presence or type of a link, and never from how enthusiastically a message is written.
This section addresses conduct that is genuinely abusive. Insults and heated exchanges are an ordinary part of a public games chat and are not in themselves violations.
You must not:
Permitted. Isolated or mild insults, and swearing out of frustration. Trash talk, and criticism of how another player plays. Heated disagreement. Criticism or abuse of a game, a game character, or Jest itself — this section protects people, not fictional characters.
Conduct that makes a room unusable for a particular player is a violation, whether or not any single message would be.
Chat is a public space on an 18+ platform, which is not equivalent to an adult platform. This section is concerned with how something is said and who it is aimed at, rather than with sex as a subject. You must not post:
Permitted. Sex is not a prohibited subject. Referring to sex, attraction, or bodies in ordinary conversation. Describing a person or character as attractive. Describing a character’s appearance in non-graphic terms. Requests and opinions about game characters, including asking developers for more attractive ones. Innuendo and double entendre.
You must not post another person’s private information — including legal names, addresses, workplaces, phone numbers, financial details, or account credentials — without their clear consent. This applies whether or not the person is a Jest player. You must not republish private conversations in order to expose a player, and you must not threaten to do so.
Your own contact details are yours to share, and doing so is governed by Section 2.2 rather than this section. Players should exercise care with their own information: global chat is public, and content posted there may be captured and redistributed by others.
You must not:
Coordinated payment reversal. Calling on other players to file chargebacks or disputes over purchases that were made and received is a violation of this section, whether the aim is to pressure Jest, to pressure a developer, or anything else. It is payment fraud, it is charged against the developer as well as against Jest, and organizing it is treated as seriously as carrying it out. This applies however the call is framed, including as a protest, an ultimatum, or an agreed time to act together. The grievance may well be legitimate; the method is not, and Section 2.3 sets out the forms of protest that are open to players instead.
Permitted. This section concerns running a scheme, not discussing money. Mentioning what something costs, and discussing purchases or shopping. Discussing devices, phone numbers, or accounts without offering to buy or sell any. Describing a scam that happened elsewhere, and warning other players about one. Disputing a charge you did not authorize, or one where you did not receive what you paid for, and asking how to do so — including where several players say together that they paid and received nothing, and agree to dispute it, since delivery is what the paragraph above turns on rather than numbers. Saying that you want a refund, that you have asked for one, or that you were refused.
You must not represent yourself as a member of Jest staff, a Jest moderator, or a game developer you are not. You must not impersonate another player, or adopt a username, avatar, or flair intended to be mistaken for another player’s. Official Jest messages in chat are identified as such.
You must not:
Permitted. This section addresses volume that makes a room unusable, not content that others may find tiresome. Chatting in short bursts, or spreading a sentence across several messages. Banter, wordplay, nonsense humor, in-jokes, song lyrics, and word games. Repeating a word for emphasis. Rapid exchanges within an active conversation.
You must not create new accounts, or use accounts belonging to other people, to circumvent a chat restriction applied to you. Restrictions may be lifted on appeal under Section 5. Accounts used to circumvent a restriction are terminated, together with the original account.
This section addresses lying in order to mislead people, and false claims that put people at risk. It is not a rule about being right, and it is never used to settle a disagreement about facts.
You must not:
Impersonating Jest staff, a moderator, or a developer is governed by Section 2.8, and deception used to run a scam or phishing attempt by Section 2.7. This section reaches deception that falls under neither.
Permitted. Chat is a conversation, not a record. Being wrong — a sincere claim that turns out to be false, however confidently it was made. Rumors, leaks, and speculation about a game, an update, or Jest, offered as such. Jokes, sarcasm, satire, exaggeration, trolling, and obvious nonsense. Opinions and criticism about Jest or a game, including good-faith accusations that a game is rigged, unfair, broken, or not worth the money. Political, religious, and conspiracy-theory discussion, however unpopular or poorly founded. Repeating something false that you believe to be true, where it carries no realistic risk of serious harm. Correcting another player, and arguing about who is right.
A violation requires either a claim the sender knows to be false, posted in order to mislead, or a false claim of the kind described in the third bullet above. Either must be apparent from the message and the conversation around it; neither is inferred from the subject matter, from the fact that a claim is contested, or from the claim being unwelcome to Jest. The third bullet reaches claims put to the players here as advice, warning, or instruction — general discussion of a contested subject is outside it, including where the sender’s position is false. Where the sender may sincerely believe what they posted and no realistic risk of serious harm arises, it is not a violation.
Chat messages are reviewed by an automated system that classifies them, together with the surrounding conversation, against Section 2. Messages the system identifies as clear violations are removed without prior review by a member of staff. Removal redacts the message content and replaces it with a placeholder visible to all players, including the message’s author.
Removals also carry an automatic consequence of their own: a second removal within 24 hours restricts chat for a limited period, as Section 4 sets out. Jest staff review removals as a second layer, and reverse those found to be incorrect. This review does not depend on the player appealing. Where the conduct warrants more, staff may restrict the account’s access to chat.
Automated review reads the text of messages. It does not extend to every provision of Section 2: the content of images, conduct only evidenced outside chat, and whether a claim about Jest or about a game is true under Section 2.11, are addressed by staff review and by player reports. A rule in Section 2 applies whether or not the automated system is capable of detecting a breach of it.
Jest retains chat records, moderation decisions, and any reversal of those decisions for the purposes of enforcement, legal compliance, and appeals. Retention periods are set out in the Privacy Notice. Where conduct in chat appears to involve serious criminal activity, Jest may preserve the relevant records and report them to law enforcement, as provided in Section 8 of the Terms of Service.
Three consequences apply under this Code: removal of a message and time-limited restriction of chat access, both applied automatically, and restriction applied by Jest staff.
Message removal. The message content is removed and replaced with a placeholder indicating that a message was removed. The placeholder is visible to all players, including the message’s author — removal is not carried out silently. A removal can be reversed by Jest staff: where review or an appeal finds it incorrect, the message is restored to the room and any restriction that counted it is recalculated, and lifted where nothing else supports it. Reversal restores every message removed by the same decision.
Time-limited restriction. Removals are counted over a rolling 24 hours. The first restricts nothing: it is a warning, shown to you above the message box together with what a further removal would cost. A second removal within 24 hours restricts chat for one hour, and a third for 24 hours; several messages removed by a single decision count once. While restricted you cannot send messages, add reactions, or share screenshots to chat. You continue to see the room, and your account, games, progress, and purchases are unaffected. The restriction expires by itself at the time shown to you, and Jest staff may end it earlier — where they do, the removals behind it stop counting towards any further restriction. It applies across all chat rooms.
Staff restriction. Where the conduct warrants more than the above, your messages cease to be visible to other players, including messages already posted. Your own messages remain visible to you, and chat will otherwise appear unchanged from your perspective. No other aspect of your account is affected — accounts, games, progress, and purchases are unaffected, and games remain playable. This restriction does not expire automatically; it remains in effect until lifted by a member of Jest staff.
Removal applies to individual messages rather than to accounts, and applies equally to all violations of this Code. The time-limited restriction is counted from removals alone: it does not vary with which rule was broken, and only the number of removals in the preceding 24 hours determines it.
Action beyond chat. In cases involving the most serious conduct — the supply of controlled substances, sexual content involving minors, credible threats of violence, or coordinated fraud — Jest may additionally terminate the account and refer records to law enforcement under Section 8 of the Terms of Service. Such decisions are made by Jest staff rather than by the automated system.
Planned changes. Jest intends to make penalties proportionate to the severity of the rule broken, rather than to the number of removals alone. Any change to enforcement will be reflected in this section and recorded in Section 7.
Players are encouraged to report conduct that violates this Code. Reports are treated as confidential, and Jest does not disclose the identity of a reporting player to the player reported. Send reports to support@jest.com, identifying the room, the approximate time, and the username concerned, and including a screenshot where available.
Automated review does not identify every violation, particularly coded language and conduct that is only apparent across a series of messages. Player reports remain the primary means of identifying these cases.
Where you believe a person to be in immediate danger, contact your local emergency services before contacting Jest.
Players should not attempt to investigate a violation independently or organize a response in chat. Doing so impedes resolution and may itself constitute a violation of Section 2.4. Reports submitted in bad faith, or used as a means of harassment, are themselves violations of this Code.
Appeals. Because the initial decision is made by an automated system rather than by a member of staff, appeals are an expected part of this process. Send appeals to support@jest.com from the email address registered to the account, setting out the circumstances from your perspective. No time limit applies. A member of Jest staff will review the messages concerned. Where a removal was incorrect it is reversed, which restores the message and recalculates any restriction counted from it. Where a restriction was otherwise applied in error, it will be lifted and chat access restored.
This Code imposes obligations on players. Jest accepts the following corresponding obligations:
August 13, 2026 — initial version, published alongside automated chat moderation.
August 20, 2026 — Section 2.3 clarified: answering another player’s questions about your own business, products or store is permitted. Unprompted commercial pitches remain prohibited.
August 29, 2026 — Section 2.3 revised: mentioning your own business where relevant to the conversation, and inviting players to a guild, squad or community where nothing is sold, are permitted. A single message is commercial solicitation only where it carries a sale, price, payment, sign-up or earnings claim on its face.
September 2, 2026 — Section 2.3 extended to campaigns pressing players to leave or boycott a game hosted on Jest, with criticism and organized protest expressly permitted. Section 2.7 extended to chargeback and payment-reversal fraud, and to organizing it. Section 2.11 added, covering deliberate deception and harmful misinformation. Section 6 no longer undertakes to announce changes in chat.
September 3, 2026 — Section 4 revised: removals within a rolling 24 hours now carry escalating time-limited chat restrictions, applied automatically and expiring by themselves, and a removal can be reversed by staff, which restores the message and recalculates the restriction. Sections 1, 5 and 6 updated to match.